Sudden Loss
JD Pirtle December 1, 2010 - May 26, 2011 Sudden Loss is a projected software work created with Processing. At the beginning of the ideation portion of this project, I became intrigued by the… Read more |
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The Fall Beyond Tomorrow’s Life
JD Pirtle August 16, 2010 - March 15, 2011 The Fall Beyond Tomorrow’s Life is an interactive environment that unites water and sound. The primary components of the piece are a horizontal… Read more |
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Instant Copies
Andrew Oleksiuk March 8, 2009 - September 20, 2009 Instant Copies is a virtual world immersive environment that plays with the anachronistic concept of xerographic copy machines in a virtual milieu… Read more |
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The Viewer
Julio Obelleiro, Casilda Sanchez November 13, 2008 - Ongoing The Viewer consists on a virtual viewer situated in front of the real viewer, and deals with the visualization and comprehension strategies of the… Read more |
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Building Music
Julio Obelleiro, Alberto García, Jorge Cano, Pedro Enriquez thanks to: Carlos Cano, Eurico Moita, Sebastian Alvarez September 1, 2008 - Ongoing Building Music is a public large scale interactive installation that explores the musicality of different architectural features. By moving the light… Read more |
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vision
Julio Obelleiro May 16, 2008 - May 15, 2009 vision is an open source C++ programming library for the development of audiovisual interactive applications. It is designed to provide a high level… Read more |
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Interrogation
Paige Treebridge October 31, 2007 - May 31, 2009 Interrogation is a network of projects that includes seizure-edited video and live re-enactment of that video. The work is shown as video, live… Read more |
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BendyBots
AnnMarie Cernoch, Ratko Jagodic August 16, 2007 - May 15, 2008 BendyBots are a series of twenty animatronic creatures. The project is an imaginative daydream about what future mergers of technology and nature… Read more |
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Passing Place for Games
Daria Tsoupikova, University of Illinois at Chicago; Robert Kooima, Louisiana State University August 1, 2007 - August 1, 2009 Passing “Place for Games” visualizes the world famous Kizhi site as high-resolution 3D environment. The goal of this project is to create… Read more |
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Chiasmus
Steve Cady February 1, 2007 - July 25, 2008 Chiasmus is EVLer Stephen Cady’s MFA thesis research project; it is a responsive and dynamically reflective, two-sided volumetric projection… Read more |
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synthecology
Geoffrey Allen Baum, Helen-Nicole Kostis, HyeYun Park, Marientina Gotsis, Todd Margolis, Ben Chang, Dan St. Clair, Hyunjoo Oh, Robb Drinkwater, Jon Greene January 10, 2005 - June 24, 2005 Compose, sculpt, and improvise with other musicians and artists in an ephemeral garden of sonic lifeforms. Synthecology invites visitors in this… Read more |
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Loose Minds in a Box
Helen-Nicole Kostis, Tina Shah December 1, 2004 - April 1, 2005 InterPlay: Loose Minds in a Box was a collaborative work that explored the basic characteristics of the “box”. The box served as a… Read more |
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Arcanius
Gideon Goldman, Julieta Aguilera September 1, 2004 - March 1, 2005 Not long ago, in a galaxy not far away… The Centauri of the Lightwalker’s Guild, the traditional explorers of the Nebulous Empire, have… Read more |
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Dinner at the Fairy Castle: A Virtual Set
Drew Browning, Helen-Nicole Kostis, Sangyoon Lee, Tina Shah, Ruby Seniva March 1, 2004 - May 7, 2004 Dinner at the Fairy Castle is an experimental project aimed at low cost alternatives to keying in actors in traditional movie sets. Using a virtual… Read more |
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Aotearoa Project
Chris White, Lance Long, Weta Digital (New Zealand) November 1, 2003 - July 1, 2004 The objective of this project is to create intriguing artistic images using the latest advancements is visual effects technology. This includes… Read more |
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smalltalk
Helen-Nicole Kostis September 1, 2003 - March 1, 2004 smalltalk is a rendered instance of a virtual 3D environment developed in Maya. The virtual environment functions as a response in a discourse with a… Read more |
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Burrow Chase
Byungil Jeong, Julieta Aguilera September 1, 2003 - January 1, 2004 The focus of the Burrow Chase game is for a big creature to catch a small creature running through tunnels that are being dynamically created as they… Read more |
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Open Source Life
Beth Cerny Patino, Diane Figueredo, Joey Lindsey, Flo McGarrell, Daniel Romano March 27, 2003 - August 31, 2003 The student-based experimental media arts group-Nomads & Homesteaders explore bio-technology, emergent behavior, artificial life systems and… Read more |
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River of Many Sides: A Media Performance
Drew Browning, Annetter Barbier, Leif Krinkle, Nquyen Thi Minh Ngoc, Quoc Thao February 1, 2003 - June 11, 2004 A year-long collaboration between artists from the US and Vietnam culminates in “River of Many Sides”. This interactive media performance… Read more |
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Wrecker, Film Visual Effects
Chris White, Ty Primosch, Walter Behrnes (Bowling Green University) November 1, 2002 - October 1, 2003 The objective of this project was to create visual effects for the independent film Wrecker. Wrecker, directed by Nadav Kurtz, explores how sound can… Read more |
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Cinematic Effects for Virtual Enviroments
Chris White September 1, 2002 - September 1, 2003 The goal of this project is to produce cinematic quality effects in a real-time virtual enviroment. This required research and development to two… Read more |
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Shared Spaces
Geoffrey Allen Baum, Keith Miller, Tim Portlock, Todd Margolis May 1, 2002 - August 31, 2002 The Shared Spaces project is a collaborative virtual reality experience on a VR Portal installation system. The space is designed to be a community… Read more |
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Please Adjust
Todd Margolis January 1, 2002 - July 1, 2002 With the growing amount of interactive artworks, questions over artistic control and intent have become more important than ever. Please Adjust… Read more |
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Liquidon
Joseph Tremonti September 1, 2001 - July 10, 2002 Liquidon is an immersive, realtime, audio-visual composition that explores the field of ITC. ITC, an acronym for Instrumental Trans-Communication, is… Read more |
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Excavation
Alex Hill, Joseph Tremonti, Petra Gemeinboeck January 1, 2001 - August 24, 2001 Excavation is a networked virtual environment that explores the mediated surface of historiography. Excavation immerses its visitors in a metaphoric… Read more |
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Home
Drew Browning, Geoffrey Allen Baum, Annette Barbier September 1, 2000 - January 1, 2001 Home is an interactive, navigable virtual-reality environment that explores ideas about dwelling and its relation to the psyche. In it, a house… Read more |
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Last Drop!
Natt Mintrasak August 1, 2000 - May 18, 2001 “Last Drop!” is an animated short by Natt Mintrasak that incorporates 3-dimensional computer graphics and live-action footage. The story… Read more |
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Infinite Studio
Todd Margolis January 7, 2000 - May 15, 2000 Infinite Studio is a new paradigm of “art-making,” that allows the user to create, in real-time, interactive virtual reality artwork from… Read more |
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EVL: Alive on the Grid
Alex Hill, Beth Cerny Patino, Daniel J. Sandin, Drew Browning, Geoffrey Allen Baum, Josephine Anstey, Josephine Lipuma, Margaret Dolinsky, Marientina Gotsis, Petra Gemeinboeck, Ya Lu Lin, Brenda Lopez Silva, Todd Margolis, Keith Miller, Dave Pape, Tim Portlock, Joseph Tremonti, Annette Barbier, Dan Neveu January 1, 2000 - September 1, 2001 Networking, sound and interaction are all key elements of Dan Sandin’s EVL: Alive on the Grid, a collection of virtual art worlds where local… Read more |
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Overpop
Joshua Eliason November 1, 1999 - January 1, 2003 Artist Statement: This series of photographs depicts interaction within a population confined to a restricted space. The population residing within… Read more |
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sine::apsis experiments
Fernando Orellana, Todd Margolis, Kevin Heisner, Daniel Miller, Amy Youngs, Valerie Fuchs, Andrea Polli January 1, 1998 - May 15, 1998 sine::apsis experiments, based in Chicago, is a network of artists who take an unorthodox look at the role of technology in relation to human… Read more |
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ImmersaGrams
Dana M. Plepys, Margaret Dolinsky, Mohammed Dastagir Ali, Todd Margolis, (art)n Laboratory March 1, 1997 - February 28, 1998 (art)n Laboratory and EVL have collaborated on the development of the first real-time, stereoscopic hardcopy output of virtual reality applications… Read more |
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Divided We Speak
Alan Cruz, Miroslaw Rogala, Stephan Meyer, Ellen Sandor, Janine Fron January 1, 1997 - November 1, 1997 The “Divided We Speak” PHSCologram tryptich is a unique collaborative study in sculpture, photography, sound and poetry, based on an… Read more |
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Les Girls
Josephine Anstey January 1, 1996 - December 1, 1996 “Well you’re asking, is it autobiographical? Is it true? Did it happen?” Of course. Here are the photos. This website explores the… Read more |
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Waterlogged
Joe Insley November 1, 1995 - March 1, 1996 “Waterlogged” deals with struggle. The viewer is confronted with a large-scale rendition of individuals struggling to breath and break… Read more |
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Battalion
Andrew Johnson January 1, 1994 - December 31, 1995 Battalion is a game where “A monster blows up, destroys” repeats. It was written in 1994 on a Silicon Graphics Indy in GL for the… Read more |