A Realistic Video Avatar System for Networked Virtual Environments


Researchers: Vivek Rajan

With the advent of collaborative virtual reality applications, there is a need for representing users with a higher degree of realism for better immersion. Representing users especially with facial animation in an interactive collaborative virtual environment is a daunting task. It is observed that video directly used for rendering avatars achieves higher degree of realism in comparison to a generic model that may have been modified using extracted parameters from the video data.

Date: January 1, 1999 - December 31, 2001

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