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Immersive Analytics Lessons from the Electronic Visualization Laboratory: a 25 Year Perspective


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SAGE2™ Scalable Amplified Group Environment
Andrew Burks, Andrew Johnson, Arthur Nishimoto, Jade Almaguer, Jason Leigh, Jillian Aurisano, Krishna Bharadwaj, Kristine Lee, Lance Long, Luc Renambot, Mirko Mantovani, Thomas Marrinan, Victor Mateevitsi
August 16, 2013 - Ongoing

SAGE™ software enables teams of users to manage their data in a room covered with displays, as if the room were one seamless canvas. SAGE lets… Read more
CAVE2: Next-Generation Virtual-Reality and Visualization Hybrid Environment for Immersive Simulation and Information Analysis
Alan Verlo, Alessandro Febretti, Andrew Johnson, Dana M. Plepys, Daniel J. Sandin, Jason Leigh, JD Pirtle, Jonas Talandis, Lance Long, Luc Renambot, Maxine Brown, Tom Peterka
May 1, 2009 - Ongoing

CAVE2™, the next-generation large-scale virtual-reality environment, is a hybrid system that combines the benefits of both scalable-resolution… Read more
PARIS™ : Personal Augmented Reality Immersive System
Andrew Johnson, Dana M. Plepys, Daniel J. Sandin, Dave Pape, Greg Dawe, Jason Leigh, Maggie Rawlings, Michael Bogucki, Samroeng Thongrong, Thomas A. DeFanti, Xun Luo, Zhongwei Qui
September 1, 1998 - October 31, 2002

Twenty years ago, Ken Knowlton created a see-through display for Bell Labs using a half-silvered mirror mounted at an angle in front of a telephone… Read more
ImmersaDesk™
Daniel J. Sandin, Greg Dawe, Thomas A. DeFanti
January 1, 1994 - December 1, 1994

The ImmersaDesk™ was developed in 1994 at EVL. It is a drafting table format VR display. It features a 67x50-inch rear-projected screen at a… Read more
The CAVE™ Virtual Reality Theater
Carolina Cruz-Neira, Daniel J. Sandin, Dave Pape, Greg Dawe, Thomas A. DeFanti
January 1, 1992 - January 1, 2002

CAVE™ The CAVE™ is a multi-person, room-sized, high-resolution 3D video and audio environment invented at EVL in 1991. Graphics are… Read more

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