Dynallax: Dynamic Parallax Barrier Autostereoscopic Display
Daniel J. Sandin, Javier Girado, Jinghua Ge, Robert Kooima, Tom Peterka, Jason Leigh, Andrew Johnson, Jurgen Schulze (UCSD), Thomas A. DeFanti January 1, 2006 - Ongoing Parallax barrier strip autostereoscopic virtual reality displays such as Varrier™ have been constructed by placing a barrier of lines in front… Read more |
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GeoWall2 for Informal Science Education in Museums
Andrew Johnson, Jason Leigh, Patrick Hamilton, Science Museum of Minnesota, Paul Morin, Geology and Geophysics, University of Minnesota May 1, 2005 - January 13, 2009 The GeoWall2 is a tiled advanced visualization system (5x3 array of LCD panels) designed to cost-effectively serve Geoscience applications that… Read more |
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ImmersaDesk4™
Andrew Johnson, Cristian J. Luciano, Greg Dawe, Jason Leigh, Thomas A. DeFanti April 15, 2005 - May 1, 2007 A Passive Stereo Virtual Reality System Using Circularly Polarized High Resolution LCD Panels The ImmersaDesk4™ (IDesk4™) is built from 2… Read more |
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LambdaTable
Andrew Johnson, Cole Krumbholz, Hyejung Hur, Jason Leigh August 1, 2004 - June 17, 2009 The LambdaTable is a tiled LCD tabletop display connected to high-bandwidth optical networks that supports interactive group-based visualization of… Read more |
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LambdaVision
Andrew Johnson, Byungil Jeong, Charles Zhang, Jason Leigh, Luc Renambot, Naveen Krishnaprasad, Nicholas Schwarz, Rajvikram Singh, Ratko Jagodic, Venkatram Vishwanath May 1, 2004 - August 31, 2008 LambdaVision is an ultra-high-resolution visualization and networking instrument for research and education in geoscience, computer science and other… Read more |
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The Personal GeoWall 2 (PG-2)
Andrew Johnson, Jason Leigh, Luc Renambot, Nicholas Schwarz, Arun Rao January 1, 2004 - May 1, 2004 GeoWall is an affordable PC / Mac / Linux 3D passive-stereo projection display developed by the University of Illinois at Chicago, Electronic… Read more |
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The OptIPuter
Alan Verlo, Jason Leigh, Luc Renambot, Maxine Brown, Thomas A. DeFanti, Tom Moher, Larry Smarr (CalIT2), Bob Grossman (NCDM / UIC) October 1, 2002 - September 30, 2007 related url: www.evl.uic.edu/cavern/optiputer The OptIPuter is a five-year, $13.9 million National Science Foundation funded project to interconnect… Read more |
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GeoWall 2
Andrew Johnson, Greg Dawe, Jason Leigh, Luc Renambot, Shalini Venkataraman, Thomas A. DeFanti January 1, 2002 - September 30, 2007 The first generation of the GeoWall was targeted at providing affordable 3D stereoscopic visualization of small- to modest-sized Geoscience datasets… Read more |
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LambdaRAM
Charles Zhang, Jason Leigh, Luc Renambot, Venkatram Vishwanath August 1, 2001 - Ongoing LambdaRAM (Optically Connected Memory Cache) is an application being developed to address long-haul latency in optical networks. LambdaRAM is a tool… Read more |
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GeoWall
Andrew Johnson, Daniel J. Sandin, Eric He, Greg Dawe, Jason Leigh, Jinghua Ge, Jonas Talandis, Luc Renambot, Shalini Venkataraman, Thomas A. DeFanti March 1, 2001 - August 1, 2005 The GeoWall, based on AGAVE technology, is low-cost, non-tracked, passive-stereo system that allows distributed audiences to view and interact with… Read more |
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ImmersaDesk3™
Andrew Johnson, Daniel J. Sandin, Dave Pape, Gary Lindahl, Greg Dawe, Jason Leigh, Michael Bogucki, Thomas A. DeFanti May 1, 1998 - July 1, 1998 The ImmersaDesk3™ is an experiment in desktop VR using a flat panel display. Our goal was to make a prototype with tracking and stereo for… Read more |
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ImmersaDesk2™
Daniel J. Sandin, Greg Dawe, Thomas A. DeFanti January 1, 1996 - May 1, 1997 The development of the ImmersaDesk2™ system in 1996 focused upon a number of design issues not addressed by the initial ImmersaDesk™… Read more |
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ImmersaDesk™
Daniel J. Sandin, Greg Dawe, Thomas A. DeFanti January 1, 1994 - December 1, 1994 The ImmersaDesk™ was developed in 1994 at EVL. It is a drafting table format VR display. It features a 67x50-inch rear-projected screen at a… Read more |
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The CAVE™ Virtual Reality Theater
Carolina Cruz-Neira, Daniel J. Sandin, Dave Pape, Greg Dawe, Thomas A. DeFanti January 1, 1992 - January 1, 2002 CAVE™ The CAVE™ is a multi-person, room-sized, high-resolution 3D video and audio environment invented at EVL in 1991. Graphics are… Read more |