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EVL Director Discusses Advanced Techniques In LSU Center For Computation & Technology Distinguished Lecture


Related: Research  
Dynallax: Dynamic Parallax Barrier Autostereoscopic Display
Daniel J. Sandin, Javier Girado, Jinghua Ge, Robert Kooima, Tom Peterka, Jason Leigh, Andrew Johnson, Jurgen Schulze (UCSD), Thomas A. DeFanti
January 1, 2006 - Ongoing

Parallax barrier strip autostereoscopic virtual reality displays such as Varrier™ have been constructed by placing a barrier of lines in front… Read more
GeoWall2 for Informal Science Education in Museums
Andrew Johnson, Jason Leigh, Patrick Hamilton, Science Museum of Minnesota, Paul Morin, Geology and Geophysics, University of Minnesota
May 1, 2005 - January 13, 2009

The GeoWall2 is a tiled advanced visualization system (5x3 array of LCD panels) designed to cost-effectively serve Geoscience applications that… Read more
ImmersaDesk4™
Andrew Johnson, Cristian J. Luciano, Greg Dawe, Jason Leigh, Thomas A. DeFanti
April 15, 2005 - May 1, 2007

A Passive Stereo Virtual Reality System Using Circularly Polarized High Resolution LCD Panels The ImmersaDesk4™ (IDesk4™) is built from 2… Read more
LambdaTable
Andrew Johnson, Cole Krumbholz, Hyejung Hur, Jason Leigh
August 1, 2004 - June 17, 2009

The LambdaTable is a tiled LCD tabletop display connected to high-bandwidth optical networks that supports interactive group-based visualization of… Read more
LambdaVision
Andrew Johnson, Byungil Jeong, Charles Zhang, Jason Leigh, Luc Renambot, Naveen Krishnaprasad, Nicholas Schwarz, Rajvikram Singh, Ratko Jagodic, Venkatram Vishwanath
May 1, 2004 - August 31, 2008

LambdaVision is an ultra-high-resolution visualization and networking instrument for research and education in geoscience, computer science and other… Read more
The Personal GeoWall 2 (PG-2)
Andrew Johnson, Jason Leigh, Luc Renambot, Nicholas Schwarz, Arun Rao
January 1, 2004 - May 1, 2004

GeoWall is an affordable PC / Mac / Linux 3D passive-stereo projection display developed by the University of Illinois at Chicago, Electronic… Read more
The OptIPuter
Alan Verlo, Jason Leigh, Luc Renambot, Maxine Brown, Thomas A. DeFanti, Tom Moher, Larry Smarr (CalIT2), Bob Grossman (NCDM / UIC)
October 1, 2002 - September 30, 2007

related url: www.evl.uic.edu/cavern/optiputer The OptIPuter is a five-year, $13.9 million National Science Foundation funded project to interconnect… Read more
GeoWall 2
Andrew Johnson, Greg Dawe, Jason Leigh, Luc Renambot, Shalini Venkataraman, Thomas A. DeFanti
January 1, 2002 - September 30, 2007

The first generation of the GeoWall was targeted at providing affordable 3D stereoscopic visualization of small- to modest-sized Geoscience datasets… Read more
LambdaRAM
Charles Zhang, Jason Leigh, Luc Renambot, Venkatram Vishwanath
August 1, 2001 - Ongoing

LambdaRAM (Optically Connected Memory Cache) is an application being developed to address long-haul latency in optical networks. LambdaRAM is a tool… Read more
GeoWall
Andrew Johnson, Daniel J. Sandin, Eric He, Greg Dawe, Jason Leigh, Jinghua Ge, Jonas Talandis, Luc Renambot, Shalini Venkataraman, Thomas A. DeFanti
March 1, 2001 - August 1, 2005

The GeoWall, based on AGAVE technology, is low-cost, non-tracked, passive-stereo system that allows distributed audiences to view and interact with… Read more
ImmersaDesk3™
Andrew Johnson, Daniel J. Sandin, Dave Pape, Gary Lindahl, Greg Dawe, Jason Leigh, Michael Bogucki, Thomas A. DeFanti
May 1, 1998 - July 1, 1998

The ImmersaDesk3™ is an experiment in desktop VR using a flat panel display. Our goal was to make a prototype with tracking and stereo for… Read more
ImmersaDesk2™
Daniel J. Sandin, Greg Dawe, Thomas A. DeFanti
January 1, 1996 - May 1, 1997

The development of the ImmersaDesk2™ system in 1996 focused upon a number of design issues not addressed by the initial ImmersaDesk™… Read more
ImmersaDesk™
Daniel J. Sandin, Greg Dawe, Thomas A. DeFanti
January 1, 1994 - December 1, 1994

The ImmersaDesk™ was developed in 1994 at EVL. It is a drafting table format VR display. It features a 67x50-inch rear-projected screen at a… Read more
The CAVE™ Virtual Reality Theater
Carolina Cruz-Neira, Daniel J. Sandin, Dave Pape, Greg Dawe, Thomas A. DeFanti
January 1, 1992 - January 1, 2002

CAVE™ The CAVE™ is a multi-person, room-sized, high-resolution 3D video and audio environment invented at EVL in 1991. Graphics are… Read more

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