Electronic Visualization Laboratory’s 50th Anniversary Retrospective: Look to the Future, Build on the Past
Andrew Johnson, Dana M. Plepys, Daniel J. Sandin, Daria Tsoupikova, G. Elisabeta Marai, Jason Leigh, Jonas Talandis, Lance Long, Luc Renambot, Maxine Brown, Michael E. Papka, Thomas A. DeFanti August 1, 2024 September 2023 marks the 50th anniversary of the Electronic Visualization Laboratory (EVL) at University of Illinois Chicago (UIC). EVL’s… Read more |
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RehabJim: A Third Person Approach To Virtual Reality Biomechanical Rehabilitation
January 1, 2016 RehabJim is a Unity3D application developed on behalf of researchers at a major Rehabilitation Institute in order to explore the opportunities that… Read more |
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The intrinsic geometry of the human brain connectome
Angus Forbes, Galen Thomas-Ramos October 22, 2015 This paper describes novel methods for constructing the intrinsic geometry of the human brain connectome using dimensionality-reduction techniques… Read more |
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Development and Validation of a Virtual Human Vignette to Compare Nurses Assessment and Intervention Choices for Pain in Critically Ill Children
Andrew Johnson, Sangyoon Lee February 1, 2015 Introduction: As virtual experiences are increasingly used in health care training and research, it is important that adequate processes are applied… Read more |
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Immunohistochemical Evaluation of Bleeding Control Induced by Holmium Laser and Biolase Dental Laser As Coagulting Devices of Incisional Wounds
Jason Leigh, Victor Mateevitsi March 6, 2014 Laser use in the medical field brought many enhancements to clinical and surgical procedures. Many different devices are now available for dental… Read more |
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Virtual Reality Environment Assisting Post Stroke Hand Rehabilitation: Case Report
Daria Tsoupikova February 20, 2013 - February 23, 2013 We describe a novel art-empowered Virtual Reality (VR) system designed for hand rehabilitation therapy following stroke. The system was developed by… Read more |
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CAVE2: A Hybrid Reality Environment for Immersive Simulation and Information Analysis
Alan Verlo, Alessandro Febretti, Andrew Johnson, Arthur Nishimoto, Dana M. Plepys, Daniel J. Sandin, Jason Leigh, JD Pirtle, Jonas Talandis, Lance Long, Luc Renambot, Maxine Brown, Sungwon Nam, Tom Peterka February 4, 2013 - February 5, 2013 Hybrid Reality Environments represent a new kind of visualization spaces that blur the line between virtual environments and high resolution tiled… Read more |
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Brain Vascular Reconstruction, Simulation, and Visualization
Thomas Marrinan October 14, 2012 - October 19, 2012 Current techniques in medical imaging and analysis primarily focus on recording information about one specific physiological property at a time… Read more |
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Human Augmentics: Augmenting Human Evolution
Jason Leigh, Robert V. Kenyon August 30, 2011 - September 3, 2011 Human Augmentics (HA) refers to technologies for expanding the capabilities, and characteristics of humans. One can think of Human Augmentics as the… Read more |
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Open Surgery Training Simulator Using Haptics and Augmented Reality Technologies
Cristian J. Luciano September 1, 2010 This thesis focuses on the research and development of a novel Haptics-based Augmented Reality system that is able to realistically simulate open… Read more |
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Haptic Interaction with Volumetric Datasets Using Surface-based Haptic Libraries
Cristian J. Luciano March 25, 2010 - March 26, 2010 An algorithm to provide haptic feedback directly from volumetric datasets is introduced in this paper. The algorithm is able to reproduce and extend… Read more |
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Visualization Wall for OR of the Future
Jason Leigh, Lance Long, Luc Renambot, Maxine Brown October 9, 2009 - October 10, 2009 The field of Surgery has seen two major paradigm shifts - from Open to Laparoscopic and then from Laparoscopic to Robotic. During this transition… Read more |
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Automatic Analysis of Eye Tracking Data for Medical Diagnosis
Filippo Galgani, Jason Leigh, Kang B. Sun, Yiwen Sun March 30, 2009 - April 2, 2009 Several studies have analyzed the link between mental dysfunctions and eye movements, using eye tracking techniques to determine where a person is… Read more |
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Haptics-based virtual reality periodontal training simulator
Cristian J. Luciano, Thomas A. DeFanti February 13, 2009 This paper focuses upon the research and development of a prototype dental simulator for training of periodontal procedures. By the use of virtual… Read more |
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Automating the Extraction of 3D Models from Medical Images for Virtual Reality and Haptic Simulations
Cristian J. Luciano September 22, 2007 - September 25, 2007 The Sensimmer platform represents our ongoing research on simultaneous haptics and graphics rendering of 3D models. For simulation of medical and… Read more |
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GPU-based elastic-object deformation for enhancement of existing haptic applications
Cristian J. Luciano September 22, 2007 - September 25, 2007 Most haptic libraries allow user to feel the resistance of a flexible virtual object by the implementation of a point-based collision detection… Read more |
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Accuracy of ventriculostomy catheter placement using a head- and hand-tracked high-resolution virtual reality simulator with haptic feedback
Cristian J. Luciano September 1, 2007 Object. The purpose of this study was to evaluate the accuracy of ventriculostomy catheter placement on a head- and hand-tracked high-resolution and… Read more |
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Virtual Reality in Neurosurgical Education: Part-task Ventriculostomy Simulation with Dynamic Visual and Haptic Feedback
Cristian J. Luciano July 1, 2007 OBJECTIVE: Mastery of the neurosurgical skill set involves many hours of supervised intraoperative training. Convergence of political, economic, and… Read more |
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VR Post-Stroke Hand Opening Rehabilitation: An Approach Utilizing Virtual Reality, Body Orthosis and Pneumatic Device
Robert V. Kenyon, Xun Luo February 1, 2006 - February 5, 2006 Stroke is among the leading causes of adult disability in Europe. While finger flexion often appears spontaneously within weeks after a… Read more |
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Second Generation Haptic Ventriculostomy Simulator Using the ImmersiveTouch™ System
Cristian J. Luciano January 24, 2006 - January 27, 2006 Ventriculostomy is a neurosurgical procedure that consists of the insertion of a catheter into the ventricles of the brain for relieving the… Read more |
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Integration of Augmented Reality and Assistive Devices for Post-Stroke Hand Opening Rehabilitation
Robert V. Kenyon September 1, 2005 - September 4, 2005 Impairment of hand function is prevalent among stroke survivors, motivating the search for effective rehabilitation therapy. Recent studies have… Read more |
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Design of the ImmersiveTouch™: a High-Performance Haptic Augmented Virtual Reality System
Cristian J. Luciano, Greg Dawe July 22, 2005 - July 27, 2005 ImmersiveTouch™ is the next generation of augmented virtual reality technology, being the first system that integrates a haptic device, with a… Read more |
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An Augmented Reality Training Environment for Post-Stroke Finger Extension Rehabilitation
Robert V. Kenyon, Xun Luo June 28, 2005 - July 1, 2005 Finger extension is an important hand function and is crucial for object exploration and manipulation. Unfortunately, the impairment of this motor… Read more |
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CrEdit: Tele-Immersive Cranial Impant Design in a Haptic Augmented Reality Environment
Chris Scharver May 1, 2005 Repairing severe human skull injuries requires customized cranial implants, and current visualization research aims to develop a new approach to… Read more |
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Haptics-Based Virtual Reality Periodontal Training Simulator
Cristian J. Luciano September 1, 2004 - October 1, 2006 The haptics-based virtual reality periodontal training simulator project focuses upon the research and development of a prototype dental simulator… Read more |
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Designing Cranial Implants in a Haptic Augmented Reality Environment
Andrew Johnson, Chris Scharver, Jason Leigh August 1, 2004 - August 31, 2004 ACM Copyright rules prohibit putting the PDF on our website. Please follow the links below to review or purchase the article. “Designing… Read more |
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Pre-surgical Cranial Implant Design using the PARIS™ Prototype
Andrew Johnson, Chris Scharver, Jason Leigh March 22, 2004 - March 24, 2004 Repairing severe human skull injuries requires customized cranial implants, and current visualization research aims to develop a new approach to… Read more |
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Virtual Reality Vitrectomy Simulator
Paul Neumann May 1, 2000 Paul Neumann’s PH.D. Dissertation - Submitted as partial fulfillment of the requirements for the degree of Doctor of Philosophy in Computer… Read more |
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SIGGRAPH ’94 Visual Proceedings
Kathy Tanaka, Lucy Petrovich, Maxine Brown July 1, 1994 Attendees of SIGGRAPH 94 experienced the actual use and future direction of scientific visualization in computational science and engineering in… Read more |