The CAVEGui Project
Daniel J. Sandin, Dave Pape, Joshua Eliason January 1, 2000 - May 1, 2001 CAVEGui: is a graphical user interface tool that provides interaction with a CAVE application, sensor rotation and translation along with controller… Read more |
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Using Virtual Reality For Machine Design
Gary Lindahl, Maggie Rawlings, Milana Huang, R. Ingram, K. Ahlers, D. Stevenson, J. Bettner, D. Chapman, M. Novak, V. Lehner, M. VandeWiele, M. Larson, J. Lohmar July 1, 1994 - July 15, 1994 Caterpillar, Inc. uses virtual reality as a tool for interactively evaluating new machine designs. Using virtual reality, the operator of a virtual… Read more |
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The Virtual Eye
Paul Neumann, R. Parshall, L. Sadler July 1, 1994 - July 15, 1994 This project demonstrates the design of an anatomically realistic computer model of a human eye in a virtual environment. Users are able to explore… Read more |
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The Virtual Director
Marcus Thiebaux, Donna Cox, Robert Patterson September 1, 1992 - February 22, 1997 “The Virtual Director” is a virtual reality interface that enables gestural motion capture and voice control of navigation, editing, and… Read more |
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The CAVE™ Virtual Reality Theater
Carolina Cruz-Neira, Daniel J. Sandin, Dave Pape, Greg Dawe, Thomas A. DeFanti January 1, 1992 - January 1, 2002 CAVE™ The CAVE™ is a multi-person, room-sized, high-resolution 3D video and audio environment invented at EVL in 1991. Graphics are… Read more |