Electronic Visualization Laboratory’s 50th Anniversary Retrospective: Look to the Future, Build on the Past
Andrew Johnson, Dana M. Plepys, Daniel J. Sandin, Daria Tsoupikova, G. Elisabeta Marai, Jason Leigh, Jonas Talandis, Lance Long, Luc Renambot, Maxine Brown, Michael E. Papka, Thomas A. DeFanti August 1, 2024 September 2023 marks the 50th anniversary of the Electronic Visualization Laboratory (EVL) at University of Illinois Chicago (UIC). EVL’s… Read more |
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Using Personal Situated Analytics (PSA) to Interpret Recorded Meetings
Andrew Johnson, Ashwini Naik October 29, 2023 - November 1, 2023 Applications in immersive environments have gained popularity for training, learning, and recreational tasks. Due to the increasing availability of… Read more |
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PSA: A Cross-Platform Framework for Situated Analytics in MR and VR
Andrew Johnson, Ashwini Naik October 16, 2023 - October 20, 2023 Using immersive environments for training, education, and recreation is becoming increasingly popular among individuals. In recent years these… Read more |
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Hummingbird: A Collaborative Live Theater and Virtual Reality Adventure
Andrew Johnson, Arthur Nishimoto, Daria Tsoupikova, Lance Long, Sai Priya Jyothula August 8, 2022 - August 11, 2022 Hummingbird: is a modern, innovative performance merging live theater and interactive virtual reality by bringing a group of active participants into… Read more |
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Using Augmented Reality to Assist Seated Office Workers’ Data Entry Tasks
Andrew Johnson March 22, 2020 - March 26, 2020 The data entry task is one of the common office tasks performed in the seated position that can be assisted by augmented reality technology. The… Read more |
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Extending Virtual Reality Display Wall Environments Using Augmented Reality
Andrew Johnson, Arthur Nishimoto October 19, 2019 - October 20, 2019 Two major form factors for virtual reality are head-mounted displays and large display environments such as CAVE™ and the LCD-based successor… Read more |
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Supporting Navigation with a Torso Wearable Tactile Display
Victor Mateevitsi November 1, 2018 Umwelt, the German word for environment, is a psychology term referring to the individual’s mental image of the surrounding world. This… Read more |
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Riverwalk: Incorporating Historical Photographs in Public Outdoor Augmented Reality Experiences
Angus Forbes, Marco Cavallo September 19, 2016 - September 23, 2016 This paper introduces a user-centered Augmented Reality (AR) approach for publishing 2D media archives as interactive content. We discuss the… Read more |
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Music Instruction in a Virtual/Augmented Reality Environment Using the CAVE2 and Microsoft HoloLens
Shreyas Mohan June 13, 2016 - August 19, 2016 This project’s purpose was to investigate the ability of virtual reality to teach music. An application was developed for the CAVE2™ and… Read more |
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DigitalQuest: A Mixed Reality Approach to Scavenger Hunts
Angus Forbes, Marco Cavallo March 19, 2016 - March 23, 2016 This paper presents a novel approach for the design of creative location-based mixed reality applications. We introduce a framework called… Read more |
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Designing and Controlling Virtual Sonic Environments Using a Browser-based 3DUI
Angus Forbes, Anil Camci, Paul Murray March 19, 2016 - March 20, 2016 A range of platforms facilitate the design of virtual environments. Most commonly, game engines, such as Unity and Unreal, are used for developing… Read more |
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Node Kara: An Audiovisual Mixed Reality Installation
Angus Forbes, Anil Camci March 19, 2016 - March 23, 2016 Node Kara is an audiovisual mixed reality installation by the artist Anıl Camci. It offers a body-based interaction using a 3D imaging of the… Read more |
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3D City Reconstruction From Google Street View
Marco Cavallo January 1, 2016 Despite laser scan 3D point cloud acquisition has greatly improved over the next few years, the process of creating 3D large scale city models is… Read more |