Electronic Visualization Laboratory’s 50th Anniversary Retrospective: Look to the Future, Build on the Past
Andrew Johnson, Dana M. Plepys, Daniel J. Sandin, Daria Tsoupikova, G. Elisabeta Marai, Jason Leigh, Jonas Talandis, Lance Long, Luc Renambot, Maxine Brown, Michael E. Papka, Thomas A. DeFanti August 1, 2024 September 2023 marks the 50th anniversary of the Electronic Visualization Laboratory (EVL) at University of Illinois Chicago (UIC). EVL’s… Read more |
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The Effects of Virtual Reality Environments on Physiological Stress: A Platform Comparison Between Room-Scale Displays and Desktop Computers (MS Thesis Project)
Farah Kamleh April 26, 2024 Studies have proven the effectiveness of mindfulness and forest-immersion therapy as an option for stress reduction. However, what happens when an… Read more |
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Using Personal Situated Analytics (PSA) to Interpret Recorded Meetings
Andrew Johnson, Ashwini Naik October 29, 2023 - November 1, 2023 Applications in immersive environments have gained popularity for training, learning, and recreational tasks. Due to the increasing availability of… Read more |
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PSA: A Cross-Platform Framework for Situated Analytics in MR and VR
Andrew Johnson, Ashwini Naik October 16, 2023 - October 20, 2023 Using immersive environments for training, education, and recreation is becoming increasingly popular among individuals. In recent years these… Read more |
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Audio Expansion Techniques For Real-Time Communication And Intelligibility Enhancement
John Novak III December 31, 2022 It has often been observed, informally and in academic literature, that speech directed toward individuals who are hard of hearing is naturally… Read more |
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Supporting Collaborative Exploratory Visual Data Analysis in Multi-device Environments
Abeer Alsaiari November 1, 2021 There is a steadily growing interest in leveraging ecosystems of digital devices that go beyond a single desktop for collaborative visual data… Read more |
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Interaction with Multiple Data Visualizations Through Natural Language Commands
Jillian Aurisano November 1, 2021 Data exploration stands to benefit from environments that permit users to examine and juxtapose many views of data, particularly views that present… Read more |
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Hybrid Collaborative Virtual Environments
Krishna Bharadwaj July 23, 2021 Collaborative Virtual Environments have been increasingly used in supporting group work. Several collaborative systems have come up in recent years… Read more |
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Recursive meta-Reinforcement Learning for Personalized Sequential Dynamic Treatment Policies
Elisa Tardini May 1, 2021 In recent years deep meta-reinforcement learning has extended the applicability of reinforcement learning (RL) algorithms: by integrating recurrent… Read more |
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A Hybrid Collaborative Virtual Environment with Heterogeneous Representations for Architectural Planning
Andrew Johnson, Krishna Bharadwaj October 16, 2020 - October 17, 2020 We developed a collaborative virtual environment for architectural planning that facilitates groups of people to work together using three different… Read more |
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Many At Once: Capturing Intentions to Create And Use Many Views At Once In Large Display Environments
Abeer Alsaiari, Abhinav Kumar, Andrew Johnson, Jillian Aurisano May 25, 2020 - May 29, 2020 This paper describes results from an observational, exploratory study of visual data exploration in a large, multi-view, flexible canvas environment… Read more |
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Knowledge Places: Embedding Knowledge in the Space of the Classroom
Anthony Perritano, Tom Moher June 12, 2019 - June 15, 2019 This research investigates a novel approach to supporting classroom learning communities through the use of proxemic interaction and ambient… Read more |
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CAMP - RT: A Patient Similarity-Based Method for Predicting Radiation Dosage in Head and Neck Radiation Oncology
Peter Hanula December 31, 2018 I present an automated method for computing the spatial similarity of tumor location with respect to organs at risk between multiple head and neck… Read more |
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Passive Haptic Feedback for Object Manipulation in Virtual Reality
Francesco Mantovani December 31, 2018 Thanks to technological advancement and lower priced head-mounted displays, Virtual Reality is becoming popular in the consumer market. One of the… Read more |
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Collaborative Project Planning Using Large Format Displays
December 31, 2018 Large format displays’ popularity is constantly increasing in universities and workplaces due to their prices showing a constant decrease over… Read more |
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Supporting Navigation with a Torso Wearable Tactile Display
Victor Mateevitsi November 1, 2018 Umwelt, the German word for environment, is a psychology term referring to the individual’s mental image of the surrounding world. This… Read more |
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Visual Analysis Techniques for Dynamic Biological Networks
Chihua Ma April 1, 2018 Recent neuroscience research indicates that cognitive operations are performed not by individual brain regions working in isolation, but by networks… Read more |
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Deep Bidirectional LSTM based RNN for Casual Speech to Clear Speech conversion
Shiwangi Singh May 15, 2017 Clear Speech consists of crisp, loud, and slowly spoken sentence(s) for increased intelligibility where the utterances are distinguishable and… Read more |
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Multiview Immersion in Hybrid Reality Environments
Alessandro Febretti May 15, 2017 In the domain of large-scale visualization instruments, Hybrid Reality Environments (HREs) are a recent innovation that combines the best-in-class… Read more |
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Telecollaboration Task Between CAVE2 and HTC VIVE
December 1, 2016 The main focus of this research is to evaluate the combination of the CAVE2™ and the HTC VIVE to improve the collaborative tasks. The thesis… Read more |
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GPU Acceleration and Interactive Visualization for Spatio-Temporal Networks
Andrea Purgato August 15, 2016 The thesis work presented here focuses on the optimization of the similarity computation among nodes for spatio-temporal networks. The study case in… Read more |
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SAGEBoard: a Whiteboard for Large Multitouch Displays
Filippo Pellolio August 15, 2016 Thanks to technological advances, low-priced tiled touch displays have the potential to radically change the way we work together in collaborative… Read more |
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Large Multi-Touch Vertical Displays in Multi-User Competitive Tasks
Davide Tantillo August 15, 2016 People are generally enthusiastic of innovative technologies. One of the most important witnesses of this enthusiasm is the reaction of the audience… Read more |
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Data-Intensive Remote Collaboration using Scalable Visualizations in Heterogeneous Display Spaces
Thomas Marrinan May 15, 2016 Commercial software, such as Google Hangouts, Skype, and WebEx, has made significant strides to enhance remote collaboration between single users… Read more |
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Textual Annotation Tools for SAGE2
Krishna Bharadwaj December 15, 2015 The amount of data that we deal with, on a daily basis, is ever increasing and coupled with the fact that display technology is getting cheaper by… Read more |
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Networked On-Line Audio Dilation
Jason Leigh, John Novak III, Robert V. Kenyon September 13, 2014 - September 17, 2014 Audio Dilation is a technique that slows down the tempo of audio signals without changing the pitch or otherwise distorting the sounds. Networked… Read more |
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Exploratory Visual Analysis in Large High-Resolution Display Environments
Khairi Reda August 15, 2014 As society continues to generate escalating quantities of data, there is an increasing demand for perceptual and cognitive aids to help us make sense… Read more |
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Bacterial Gene Neighborhood Investigation Environment: A Scalable Genome Visualization for Big Displays
Jillian Aurisano August 15, 2014 In this thesis, I present a novel genome data visualization targeting an important area of genomics research: comparative bacterial gene neighborhood… Read more |
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Multi-User Interface for Scalable Resolution Touch Walls
Arthur Nishimoto May 15, 2014 As scalable resolution display walls are becoming a common tool for visualizing and analyzing large amounts of data, many interaction techniques have… Read more |
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Back to the Future: Embodied Classroom Simulations of Animal Foraging
Anthony Perritano, Brenda Lopez Silva, Tom Moher February 16, 2014 - February 19, 2014 This paper describes the design and pilot enactment of an instructional unit for elementary school students, Hunger Games, which centers on… Read more |
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On-Line Audio Dilation for Human Interaction
Eric He, Jason Leigh, John Novak III, Robert V. Kenyon August 25, 2013 - August 29, 2013 On-line audio dilation is a technique that time stretches, or slows down the tempo of audio signals as they are generated. This paper presents an… Read more |
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Supervised Hybrid Expression Control Framework for a Lifelike Affective Avatar
Jung-Min Lee, Sangyoon Lee August 15, 2013 The use of an avatar-enabled applications have been rapidly growing over the last decade as they promise more natural computer interaction with… Read more |
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Multi-User Centered Resource Scheduling for Large Scale Display Wall Environments
Sungwon Nam May 1, 2013 The popularity of large-scale, high-resolution display walls, as visualization endpoints in eScience infrastructure, is rapidly growing. These… Read more |
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OpenGL Graphics Engine
Paul Grenning August 15, 2012 This OpenGL graphics engine is my first graphics engine. It can be used to view complex geometric models as well as simple primitives. The goal of… Read more |
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Transforming Dynallax Into A Simultaneous 2D / 3D AutostereoWorkstation
Brad McGinnis, Dennis Chau, Jason Leigh, Jonas Talandis, Michael E. Papka, Tom Peterka May 15, 2012 This work presents a novel immersive workstation environment that scientists can use for 3D data exploration and as their everyday 2D computer… Read more |
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Articulate: Creating Meaningful Visualizations from Natural Language
Kang B. Sun, Yiwen Sun March 18, 2012 While many visualization tools exist that offer sophisticated functions for charting complex data, synthesizing various information and deriving… Read more |
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Future World
December 5, 2011 On a sunny August afternoon undergraduates are perusing the tables arranged around the East Campus, learning about clubs and groups to join, while… Read more |
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Collaborative Interaction And Display Space Organization In Large High-Resolution Environments
Ratko Jagodic July 1, 2011 In recent years, we have seen a steady increase in the resolution and the amount of collected data that needs to be analyzed or presented. Often, the… Read more |
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Immersive Empathic Design for Interdisciplinary Collaborations
Eric He, Yi Chen, Yu-Chung Chen May 11, 2011 In this dissertation I propose the “immersive empathic design” approach for interdisciplinary collaborations. It is hard to design a… Read more |
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Enabling multi-user interaction in large high-resolution distributed environments
Andrew Johnson, Jason Leigh, Luc Renambot, Ratko Jagodic, Sungwon Nam November 21, 2010 As the amount and the resolution of collected scientific data increase, scientists are realizing the potential benefits that large high-resolution… Read more |
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Designing an Expressive Avatar of a Real Person
Andrew Johnson, Gordon Carlson, Jason Leigh, Jung-Min Lee, Luc Renambot, Sangyoon Lee, Steve Jones, Sungwon Nam September 20, 2010 - September 22, 2010 The human ability to express and recognize emotions plays an important role in face-to-face communication, and as technology advances it will be… Read more |
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Open Surgery Training Simulator Using Haptics and Augmented Reality Technologies
Cristian J. Luciano September 1, 2010 This thesis focuses on the research and development of a novel Haptics-based Augmented Reality system that is able to realistically simulate open… Read more |
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Case Study - Designing An Advanced Visualization System for Geological Core Drilling Expeditions
Andrew Johnson, Eric He, Hyejung Hur, Jason Leigh, Jung-Min Lee, Luc Renambot, Sangyoon Lee, Sungwon Nam, Yi Chen, Yu-Chung Chen April 10, 2010 - April 15, 2010 We present the design and process of an interactive high-resolution visualization system for diverse and distributed real-world geological core… Read more |
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Articulate: a Conversational Interface for Visual Analytics
Andrew Johnson, Dennis Chau, Jason Leigh, Kang B. Sun, Yiwen Sun October 11, 2009 - October 16, 2009 While many visualization tools exist that offer sophisticated functions for charting complex data, they still expect users to possess a high degree… Read more |
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SocioScape - a Tool for Interactive Exploration of Spatio-Temporal Group Dynamics in Social Networks
Andrew Johnson, Jason Leigh, Jinghua Ge, Khairi Reda, Laura Wolf October 11, 2009 - October 16, 2009 We introduce SocioScape, an interactive tool for the visual exploration of spatially referenced, dynamic social networks. The tool combines a novel… Read more |
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SocioScape - Spatio-temporal Visual Analysis of Group Dynamics in Social Networks
Khairi Reda July 16, 2009 This thesis presents SocioScape, an interactive visualization tool that embodies a methodology for the visual analysis of spatial and temporal group… Read more |
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Planetary-Scale Terrain Composition
Andrew Johnson, Arun Rao, Jason Leigh, Robert Kooima, Thomas A. DeFanti April 16, 2009 Many inter-related planetary height map and surface image map data sets exist, and more data are collected each day. Broad communities of scientists… Read more |
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Visualcasting: Scalable Real-time Image Distribution in Ultra-High Resolution Display Environments
Byungil Jeong March 19, 2009 Visualization has proven its value in scientific advances by helping scientists gain insight from their data and verify scientific computations. The… Read more |
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LambdaRAM: A High-Performance, Multi-Dimensional, Distributed Cache Over Ultra-High Speed Networks
Venkatram Vishwanath December 15, 2008 Interactive, real-time exploration and correlation of multi-terabyte and petabyte datasets from multiple sources are critical to advancing scientific… Read more |
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Planetary-scale Terrain Composition
Robert Kooima October 23, 2008 Many inter-related planetary height map and surface image map data sets exist, and more data are collected each day. Broad communities of scientists… Read more |
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WallCology: Design of a Simulation Engine for Learners’ Embodied Inquiry in Population Ecology
Darshan Bhatt August 28, 2008 WallCology is a population ecology simulation built on the Embedded Phenomena framework (Moher, 2006). The primary motivation for the creation of… Read more |
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Real-time Digital Dome Rendering Techniques and Technologies
Arun Rao, Robert Kooima June 27, 2008 - July 2, 2008 Multi-projector digital dome systems are becoming commonplace, but real-time software to drive them is not. The majority of digital dome content is… Read more |
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Rain Table: Scalable Architecture for Group-Oriented Visualization of Real-Time Geoscience Phenomena
Dmitri Svistula May 1, 2008 Rain Table is an application for large-scale interactive 2D particle-based simulation and visualization on scalable high-resolution tiled displays… Read more |
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OptiStore: An On-Demand Data Processing Middleware for Very Large Scale Interactive Visualization
Charles Zhang May 1, 2008 OptiStore is an on-demand data processing middleware for extremely large scale interactive visualization applications. It aims to develop a data… Read more |
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PACE: A Framework for Personalized Visualization and Scalable Human Computer Interaction
Xun Luo May 1, 2008 Virtual reality (VR) is a technology which allows a user to interact with a computer-simulated virtual environment (VE). Since its inception it has… Read more |
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WallCology: A Learner’s Interface to a Persistent Virtual Ecosystem
Brian Uphoff November 1, 2007 This thesis presents the motivations, inspirations, design and architecture of an ecology learning environment for middle school science classrooms… Read more |
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Distributed Volume Rendering of Very Large Data on High-Resolution Scalable Displays
Nicholas Schwarz October 29, 2007 This thesis presents a methodology for rendering very large volume data on scalable high-resolution displays using a distributed-memory cluster. The… Read more |
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Accuracy of ventriculostomy catheter placement using a head- and hand-tracked high-resolution virtual reality simulator with haptic feedback
Cristian J. Luciano September 1, 2007 Object. The purpose of this study was to evaluate the accuracy of ventriculostomy catheter placement on a head- and hand-tracked high-resolution and… Read more |
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Virtual Reality in Neurosurgical Education: Part-task Ventriculostomy Simulation with Dynamic Visual and Haptic Feedback
Cristian J. Luciano July 1, 2007 OBJECTIVE: Mastery of the neurosurgical skill set involves many hours of supervised intraoperative training. Convergence of political, economic, and… Read more |
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A Point-Based Remote Visualization Pipeline For Large-Scale Virtual Reality
Jinghua Ge May 1, 2007 Jinghua Ge’s PH.D. Dissertation - Submitted as partial fulfillment of the requirements for the degree of Doctor of Philosophy in Computer… Read more |
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Dynallax: Dynamic Parallax Barrier Autostereoscopic Display
Tom Peterka April 23, 2007 Tom Peterka’s PH.D. Dissertation - Submitted as partial fulfillment of the requirements for the degree of Doctor of Philosophy in Computer… Read more |
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Design and Implementation of SAGE Display Controller
Javid Alimohideen February 1, 2007 SAGE Display Controller, a web-based application designed and developed to access and control the SAGE environment. The application allows a novice… Read more |
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Evolution of the Varrier™ Autostereoscopic VR Display: 2001-2007
Daniel J. Sandin, Javier Girado, Jinghua Ge, Robert Kooima, Thomas A. DeFanti, Tom Peterka January 28, 2007 - February 1, 2007 Autostereoscopy (AS) is an increasingly valuable virtual reality (VR) display technology; indeed, the IS&T / SPIE Electronic Imaging Conference… Read more |
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AR-PIN / PDC: Flexible Advance Reservation of Intradomain and Interdomain Lightpaths
Eric He, Fang Wang, Jason Leigh, Muxuan Wang, Venkatram Vishwanath, Xi Wang November 27, 2006 - December 1, 2006 A collection of Grid computing resources interconnected by an application-configurable network of lightpaths is called a LambdaGrid. It provides… Read more |
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High-Performance Dynamic Graphics Streaming for Scalable Adaptive Graphics Environment
Andrew Johnson, Byungil Jeong, Jason Leigh, Julieta Aguilera, Luc Renambot, Rajvikram Singh, Ratko Jagodic, Sungwon Nam November 11, 2006 - November 17, 2006 The Scalable Adaptive Graphics Environment (SAGE) is specialized middleware for enabling data, high-definition video and extremely high-resolution… Read more |
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A Flexible Advance Reservation Model for Multi-Domain WDM Optical Networks
Eric He, Fang Wang, Jason Leigh, Muxuan Wang, Xi Wang October 1, 2006 - October 2, 2006 Advance reservation is a mechanism to guarantee the availability of resources when they are needed. In the context of LambdaGrid, this mechanism is… Read more |
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A Flexible Advance Reservation Model for Multi-Domain WDM Optical Networks (PhD Thesis)
Eric He September 23, 2006 Grid is a computing architecture that consists of distributed clusters of computers interconnected by a network. Grid computing is used in a variety… Read more |
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Corelyzer: Scalable Geologic Core Visualization using OSX, Java and OpenGL
Andrew Johnson, Arun Rao, Eric He, Jason Leigh, Jung-Min Lee, Luc Renambot, Sangyoon Lee, Sungwon Nam, Yi Chen, Yu-Chung Chen July 8, 2006 - August 11, 2006 Ice cores drilled from lake and ocean floors, continents, and ice sheets provide geoscientists with the most extensive and accurate picture of the… Read more |
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CoreWall: A Scalable Interactive Tool for Visual Core Description, Data Visualization, and Stratigraphic Correlation
Andrew Johnson, Arun Rao, Jason Leigh, Luc Renambot, Sungwon Nam December 5, 2005 A primary need for studies of sediment, ice and rock cores is an integrated environment for visual core description. CoreWall is a tool that uses… Read more |
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CrEdit: Tele-Immersive Cranial Impant Design in a Haptic Augmented Reality Environment
Chris Scharver May 1, 2005 Repairing severe human skull injuries requires customized cranial implants, and current visualization research aims to develop a new approach to… Read more |
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CoreWall: A Visualization Environment for the Analysis of Lake and Ocean Cores
Andrew Johnson, Arun Rao, Jason Leigh, Jinghua Ge, Luc Renambot, Sungwon Nam December 12, 2004 A primary need for studies of sediment and rock cores is an integrated environment for visual core description. Digital line-scan images of… Read more |
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Real-time 3D Head Position Tracker System with Stereo Cameras Using a Face Recognition Neural Network
Javier Girado October 29, 2004 Creating credible virtual reality (VR) computer-generated worlds requires constant updating of the images in all displays to have the correct… Read more |
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Haptics-Based Virtual Reality Periodontal Training Simulator
Cristian J. Luciano September 1, 2004 - October 1, 2006 The haptics-based virtual reality periodontal training simulator project focuses upon the research and development of a prototype dental simulator… Read more |
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StorySpace: Technology Supporting Reflection, Expression and Discourse in Classroom Narrative
Eric He, Heejoo Kim, Janet Kim, Margaret Watson, Tae Jin Kim, Tom Moher March 1, 2004 - April 1, 2004 The StorySpace project studies the role new interface technologies might play in high school education. Unfortunately, technology often seizes center… Read more |
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A Layered Architecture Supporting The Collaborative Design Of Virtual Environments For Science Inquiry
Yongjoo Cho October 1, 2003 YoungJoo Cho’s PH.D. Dissertation - Submitted as partial fulfillment of the requirements for the degree of Doctor of Philosophy in Computer… Read more |
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Enhancing Cooperative Work In Amplified Collaboration Environments
HyeYun Park, Kyoung Shin Park, Soyon Park September 1, 2003 - October 10, 2003 Kyoung Park’s PH.D. Dissertation - Submitted as partial fulfillment of the requirements for the degree of Doctor of Philosophy in Computer… Read more |
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WiggleView : Visualizing Large Seismic Datasets
Andrew Johnson, Atul Nayak, Eric He, Jason Leigh December 6, 2002 - December 10, 2002 Wiggleview is a tool for visualizing seismic data collected from a worldwide network of seismometers. The visualization consists of overlaying… Read more |
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Panels, Tools and Views: A Framework for Visual Programming
Allan Spale December 1, 2002 Panels, Tools, and Views (PTV) is a conceptual framework for providing a visual programming environment. This framework seeks to map programming… Read more |
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A Unified and Collaborative Approach for Analyzing Networks
Naveen Krishnaprasad May 1, 2001 Analyzing fast-growing networks involves considerable complexity, with the number of networked applications increasing exponentially. Existing… Read more |
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The Tele-Immersive Data Explorer (TIDE): A Distributed Architecture for Tele-immersive Scientific Visualization
Nikita Sawant May 1, 2000 Visualization is the key methodology that gives the researcher insight into data that may be generated from various sources such as computational… Read more |
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Virtual Reality Vitrectomy Simulator
Paul Neumann May 1, 2000 Paul Neumann’s PH.D. Dissertation - Submitted as partial fulfillment of the requirements for the degree of Doctor of Philosophy in Computer… Read more |
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CAVERN and a Unified Approach to Support Realtime Networking and Persistence in Tele-immersion
Jason Leigh May 1, 1998 Teleimmersion is currently one of the most challenging areas of VR research. Networking adds a new dimension. For example, human-factors research in… Read more |
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Issues in the Design and Evaluation of a Virtual Reality Learning Environment
Maria Roussou May 1, 1997 This thesis describes the design, development, and evaluation of the NICE (Narrative Immersive Constructionist / Collaborative Environments) project… Read more |
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Parallel Progressive Refinement and Projection Based Discontinuity Meshing for Radiosity
Gideon Goldman, Jon Goldman August 1, 1995 This dissertation presents algorithms and techniques that are applicable to the radiosity method for computer graphics. First, radiosity and relevant… Read more |
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Computer Display of Linear Fractal Surfaces
John Hart May 1, 1991 Historically, computer graphics algorithms have been optimized for locally smooth surfaces. These methods fail when the surface is very rough or, in… Read more |