Tele-robotics to Tele-autonomous Robotics for Isotope Production
Aaqel Shaik, Abdullah Ali, Athena Angara, Fatima Jassim, Fredric Massa, Hal Brynteson, Michael E. Papka, Argonne National Laboratory February 12, 2024 - February 11, 2025 EVL graduate research assistants are working with Argonne National Laboratory scientists on the project entitled “Tele-autonomous Dexterous… Read more |
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Pacific Research Platform (PRP) - Nautilus
Lance Long, Luc Renambot, Maxine Brown, University of California San Diego January 1, 2022 - Ongoing EVL is a technology Innovator, building industry and cross-institutional connections and partnerships. In 2022, EVL deployed two GPU FIONAs in… Read more |
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Virtual Reality Enhanced Physical Therapy
Andrew Johnson, Francesco Mantovani, Ryan Nishimoto, Simone Amico January 1, 2018 - December 31, 2018 The Shirley Ryan AbilityLab of Chicago worked with the Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago to use… Read more |
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RehabJim: A Third Person Approach To Virtual Reality Biomechanical Rehabilitation
Marco Cavallo, Andrea Rottigni January 1, 2016 - May 1, 2016 Patients come to Centers for Physical Therapy and Rehabilitation from all over the globe, “often with catastrophic or unusual conditions and… Read more |
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3D City Reconstruction From Google Street View
Marco Cavallo January 1, 2016 Google Street View can be considered as an online browsable dataset consisting of billions of street-level panoramic images acquired all around the… Read more |
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SENSEI-Panama
James Hwang, Jillian Aurisano, Oliver San-Juan, Ishta Bhagat November 1, 2015 - Ongoing SENSEI: Sensor Environment Imaging (SENSEI) Instrument is a National Science Foundation award to construct a reconfigurable, ultra-high-resolution… Read more |
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Proposed UIC College of Engineering Building Rendition in the CAVE2™ Hybrid Reality Environment
Arthur Nishimoto, Jonas Talandis, Kristine Lee, Luc Renambot August 24, 2015 - September 19, 2015 EVL PhD candidate Arthur Nishimoto has developed a virtual reality representation of the proposed new College of Engineering (COE) building for… Read more |
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SENSEI: Sensor Environment Imaging (SENSEI) Instrument
Ahmad Atra, Andrew Johnson, Bartosz Kupiec, Daniel J. Sandin, Dimitar Kirilov, Harlyn Baker, Hayley Christianson, Kyra Jones, Lance Long, Luc Renambot, Maxine Brown, Robert V. Kenyon, Tanya Berger-Wolf October 1, 2014 - September 30, 2019 SENSEI will be a reconfigurable, ultra-high-resolution, spherical (4π steradian), photometric, radiometric and photogrammetric real-time… Read more |
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CAVE2/Unity Simulator
Arthur Nishimoto November 18, 2013 - Ongoing Developed by EVL PhD Candidate Arthur Nishimoto the CAVE2/Unity simulator is a Unity3D package for testing and development of Unity3D applications… Read more |
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International Space Station (ISS) and Space Shuttle Discovery
Andrew Johnson, Heyuan Huang (UIUC) September 15, 2013 - Ongoing The International Space Station (ISS) and Space Shuttle Discovery is a CAVE2™ Hybrid Reality Environment simulation where participants can… Read more |
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Connectome
Andrew Johnson, Jason Leigh, Electronic Visualization Laboratory; Olusola Ajilore, UIC Department of Psychiatry April 1, 2013 - Ongoing A connectome is a map of neural connections in the brain. In this CAVE2™ Hybrid Reality Environment application, participants walk inside… Read more |
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SIMPLE project (Sub-ice Investigation of Marine and Planetary-analog Ecosystems)
Andrew Johnson, Arthur Nishimoto January 7, 2013 - January 8, 2018 Funded by NASA, the SIMPLE project (Sub-ice Investigation of Marine and Planetary-analog Ecosystems) is to deploy an autonomous underwater vehicle… Read more |
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Mars Curiosity
Luc Renambot, NASA Jet Propulsion Laboratory, California Institute of Technology January 1, 2013 - Ongoing In this application, participants view a number of 2D high-resolution images captured by the Mars Curiosity Rover, along side a 3-dimensional model… Read more |
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Architectural Design of a UCSD Engineering Building
Steve Cady, Thomas A. DeFanti, The Graphics, Visualization and Virtual Reality Laboratory (GRAVITY) and California Institute for Telecommunications and Information Technology (Calit2), University of California San Diego January 1, 2013 - Ongoing Participants walk through an architectural model of University of California, San Diego’s recently dedicated Structural and Materials… Read more |
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Burning Aluminum Nanoparticles for use in Fuel Cells
Jason Leigh, Khairi Reda, Electronic Visualization Laboratory; Mike Papka, Argonne National Laboratory; Kenichi Nomura, Priya Vashishta, University of Southern California January 1, 2013 - Ongoing This CAVE2™ Hybrid Reality Environment simulation depicts the burning of three aluminum nanoparticles at very high temperatures (approximately… Read more |
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ENDURANCE (Environmentally Non-Disturbing Under-ice Robotic ANtarctiC Explorer)
Alessandro Febretti, Andrew Johnson, Electronic Visualization Laboratory; Peter Doran, UIC Earth and Environmental Sciences Department; Stone Aerospace; NASA Ames Research Center; Montana State University January 1, 2013 - Ongoing Professor Peter Doran of the Earth and Environmental Sciences Department at University of Illinois at Chicago (UIC) employs virtual-reality to… Read more |
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ENDURANCE (Environmentally Non-Disturbing Under-ice Robotic ANtarctiC Explorer) (SAGE™ Collaboration)
Alessandro Febretti, Andrew Johnson, Electronic Visualization Laboratory; Peter Doran, UIC Earth and Environmental Sciences Department; Stone Aerospace; NASA Ames Research Center; Montana State University January 1, 2013 - Ongoing This application uses EVL’s SAGE™ software to display both 2D and 3D data in the CAVE2™ Hybrid Reality Environment. In a… Read more |
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Mars Curiosity (SAGE in CAVE2™)
Luc Renambot October 1, 2012 - Ongoing In this application, participants view several 2-dimensional high-resolution images captured by the Mars Curiosity Rover in EVL’s CAVE2™… Read more |
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MARS3 - Machines Assisting Recovery from Stroke
Ashwini Naik, Robert V. Kenyon, James Patton October 1, 2012 - September 30, 2017 Stroke is the fifth most common cause of mortality in the United States as reported by the Center for Disease Control and Prevention. Medical… Read more |
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Virtual Reality for Medical Training
Jason Leigh September 1, 2012 - Ongoing To show medical illustrators and educators the value of virtual reality for medical training, the Electronic Visualization Laboratory (EVL) at the… Read more |
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Hospital Architecture Study
Jason Leigh September 1, 2012 - Ongoing The CAVE2™ System is a hybrid environment that enables users to mash-up a number of 2D and 3D images at the same time using SAGE™… Read more |
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Gold Nanoparticle
Alessandro Febretti, Jason Leigh, Electronic Visualization Laboratory; Petr Kral Research Group, UIC Department of Chemistry; Vincent M. Rotello Research Group, University of Massachusetts September 1, 2012 - Ongoing Participants can explore the self-assembly of a ligated gold nanoparticle and proteins inside an ionic solution in the CAVE2™ Hybrid Reality… Read more |
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High-Speed Trains
Andrew Johnson, Jason Leigh, Krishna Bharadwaj, Vaibhav Govilkar, Electronic Visualization Laboratory; National University Rail (NURail) Center September 1, 2012 - Ongoing Participants stand inside virtual train tracks in the CAVE2™ System to observe distortion as high-speed trains roar past. This visualization of… Read more |
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Molecular Dynamics Simulation of a Glass Fissure
Jason Leigh, Khairi Reda, Electronic Visualization Laboratory; Aaron Knoll, Mike Papka, Argonne National Laboratory; Kenichi Nomura, Priya Vashishta, University of Southern California September 1, 2012 - Ongoing Participants fly through a close-up of a glass fissure computed in a 5-Million atom molecular dynamics nanoscale simulation. Visualization by Aaron… Read more |
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Electron Density of a Molecular Dataset
Jason Leigh, Khairi Reda, Electronic Visualization Laboratory; Aslihan Sumer, Juliuis Jellineck, Michael Papka, Argonne National Laboratory August 1, 2012 - Ongoing Participants in the CAVE2™ System stand inside a balls-and-sticks model of a molecular chemistry dataset. The clouds represent the density of… Read more |
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omegalib
Alessandro Febretti May 16, 2012 - Ongoing omegalib is middleware designed to ease the development of applications for virtual reality (VR) and immersive display environments. A C++ and Python… Read more |
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omicron sdk
Alessandro Febretti, Arthur Nishimoto, Victor Mateevitsi August 16, 2011 - Ongoing omicron sdk is an input abstraction and utility library for virtual reality systems, providing access to a variety of input devices, mostly used in… Read more |
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Rebar Cage
Thomas A. DeFanti, Andre Barbosa, Jurgen Schulze (University of California San Diego); American Bridge Company / Fluor Enterprises Inc. May 1, 2011 - Ongoing Participants walk through a 3D model of an 80x60x20-foot section of the rebar cage of the new San Francisco-Oakland Bay Bridge. Note that this model… Read more |
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Virtual Reality Environment Assisting Recovery from Stroke
Daria Tsoupikova, Nikolay Stoykov, Bioengineering, Rehabilitation Institute of Chicago (RIC), Randy Vick, Art Therapy, School of Art Institute of Chicago (SAIC) October 1, 2009 - Ongoing Virtual Reality Environment Assisting Recovery from Stroke is a research collaboration between the Rehabilitation Institute of Chicago, UIC / EVL… Read more |
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OptIPlanet Cyber-Mashup
Andrew Johnson, Jason Leigh, Luc Renambot, Maxine Brown September 1, 2009 - August 31, 2012 STCI: OptIPlanet Cyber-Mashup: Persistent Visualization and Collaboration Services for Global Cyber Infrastructure The goal of this project is to… Read more |
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Next-Generation CAVE
Andrew Johnson, Jason Leigh, Maxine Brown, Tom Peterka, Luc Renambot, Lance Long, Jonas Talandis, Daniel Sandin, Alan Verlo May 1, 2009 - April 30, 2013 The Next-Generation CAVE Virtual Environment, or NG-CAVE, is a scientific instrument that enables researchers to visualize data in a fully immersive… Read more |
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CAVE2: Next-Generation Virtual-Reality and Visualization Hybrid Environment for Immersive Simulation and Information Analysis
Alan Verlo, Alessandro Febretti, Andrew Johnson, Dana M. Plepys, Daniel J. Sandin, Jason Leigh, JD Pirtle, Jonas Talandis, Lance Long, Luc Renambot, Maxine Brown, Tom Peterka May 1, 2009 - Ongoing CAVE2™, the next-generation large-scale virtual-reality environment, is a hybrid system that combines the benefits of both scalable-resolution… Read more |
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Constellations
Robert Kooima January 1, 2007 - October 1, 2012 Individuals standing in the CAVE2™ System interactively fly through Earth’s galaxy to observe constellations from different viewpoints… Read more |
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Mars
Robert Kooima January 1, 2007 - October 1, 2012 Participants interactively fly around a 3D representation of Mars in the CAVE2™ System. The 3D model was originally created by EVL graduate… Read more |
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Adler Planetarium and Astronomy Museum’s Space Visualization Laboratory
Andrew Johnson, Jason Leigh, Robert Kooima December 1, 2006 - Ongoing EVL has been working with the Adler Planetarium over the last several years to deploy EVL’s advanced visualization display technologies and… Read more |
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Virtual Driving Simulator with Wilbur Smith Associates & the Illinois State Toll Highway Authority
Jason Leigh, Kapil Arora, Robert Kooima June 14, 2006 - August 31, 2006 The virtual driving simulator co-developed by computer science Ph.D. student Robert Kooima and Master of Fine Art student Kapil Arora was developed… Read more |
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Varrier Combiner
Robert Kooima, Tom Peterka March 1, 2006 - March 1, 2007 Autostereoscopic displays enable unencumbered immersive virtual reality, but at a significant computational expense. This expense impacts the… Read more |
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Dynallax: Dynamic Parallax Barrier Autostereoscopic Display
Daniel J. Sandin, Javier Girado, Jinghua Ge, Robert Kooima, Tom Peterka, Jason Leigh, Andrew Johnson, Jurgen Schulze (UCSD), Thomas A. DeFanti January 1, 2006 - Ongoing Parallax barrier strip autostereoscopic virtual reality displays such as Varrier™ have been constructed by placing a barrier of lines in front… Read more |
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Personal Augmented Computing Environment (PACE)
Robert V. Kenyon, Xun Luo August 16, 2005 - May 1, 2008 Personal Augmented Computing Environment (PACE) focuses upon the research challenges affecting the development of applications for personal mobile… Read more |
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StarFlight: An Interactive VR Exploration of the Three-Dimensional Nature of Constellations
Brenda Lopez Silva, Lance Long, Nicholas Schwarz, Robert Kooima July 1, 2005 - June 30, 2006 “StarFlight” developed by the University of Chicago’s Center for the Presentation of Science in collaboration with EVL is an… Read more |
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Under control / In control
Developed by Lucy Petrovic and Johnie Hugh Horn ©2005 Lucy Petrovich May 1, 2005 The issue of control in human culture permeates every aspect of our existence. While, as individuals, we seem determined to control everything and… Read more |
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A Point-Based Remote Visualization Pipeline For Large-Scale Virtual Reality
Jinghua Ge March 1, 2005 - March 1, 2007 This research project focuses on a distributed visualization pipeline which combines VR technologies and remote computing resources through high… Read more |
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Desert Views, Desert Deaths
Developed by Lucy Petrovic and Johnie Hugh Horn © 2004-2007 Lucy Petrovich August 1, 2004 - August 1, 2007 “Desert Views, Desert Deaths” is an interactive, immersive, stereoscopic environment using CAVE technology that addresses the U.S./Mexico… Read more |
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Immersive Design and Fabrication of Cranial Implants on PARIS™
Andrew Johnson, Chris Scharver, Jason Leigh, Vaidya Chandrasekhar, Ray Evenhouse, School of Biomedical and Health Information Sciences September 1, 2001 - August 31, 2006 The Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC) in cooperation with UIC’s Virtual Reality in… Read more |
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Personal Varrier™ Autostereo Display
Daniel J. Sandin, Javier Girado, Jinghua Ge, Robert Kooima, Thomas A. DeFanti, Tom Peterka August 1, 2001 - August 31, 2005 The Personal Varrier™ display consists of a 30” LCD widescreen display with 2560x1600 native resolution. A photographic film barrier… Read more |
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GeoWall Deployment at the SciTech Hands On Museum
Andrew Johnson, Jason Leigh June 1, 2001 - May 31, 2007 As part of EVL’s focus to develop affordable and accessible advanced visualization technologies and systems for broad deployment to educational… Read more |
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AGAVE (Access Grid Autostereo Virtual Environment)
Daniel J. Sandin, Eric He, Greg Dawe, Jason Leigh, Jinghua Ge, Jonas Talandis, Shalini Venkataraman, Thomas A. DeFanti, Todd Margolis September 1, 2000 - August 31, 2005 AGAVE (pronounced agavay) is a panel-based, head-tracked, barrier-strip auto-stereographic display, where the viewer does not wear stereo glasses… Read more |
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3D Avatars Using Depth from Stereo
Alex Hill, Dana M. Plepys, Daniel J. Sandin, Satheesh Subramanian, Vivek Rajan July 1, 1999 - September 1, 2000 The 3D model of the person is obtained using depth from stereo. The range information obtained from depth from stereo is used to segment the… Read more |
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35 Panel Cylindrical Varrier™ Autostereo Display
Daniel J. Sandin, Jason Leigh, Jinghua Ge, Javier Girado, Todd Margolis, Tom Peterka January 1, 1999 - Ongoing The Cylindrical Varrier™ display consists of 35 LCD panels tiled in a 7x5 configuration with a 6’x8’ footprint. A photographic film… Read more |
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Instrumentation Development for Human-Centered Tele-Immersion
Daniel J. Sandin, Greg Dawe, Thomas A. DeFanti January 9, 1998 - October 31, 2002 The UIC Electronic Visualization Laboratory (EVL) has six years of experience building first and second-generation virtual reality devices (the CAVE… Read more |
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VisualEyes
Jason Leigh, Randall C. Smith, David A. Brown January 1, 1998 - June 30, 2004 General Motors has developed VisualEyes (VE) - an application that allows designers to import 3D CAD models into the CAVE for quick visual inspection… Read more |
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Alliance Expeditions
Jason Leigh, Maxine Brown, Thomas A. DeFanti, National Center for Supercomputing Applications, Argnonne National Laboratory, Network for Earthquake Simulation, Earthscope, GriPhyN, TeraGrid communities October 1, 1997 - September 30, 2004 For the past 17 years, EVL’s partnership with NCSA and the Alliance has enabled the rapid deployment and acceptance of EVL’s advanced… Read more |
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N.I.C.E: Narrative-based Immersive Constructionists / Collaborative Environments
Andrew Johnson, Christina Vasilakis, Jason Leigh, Maria Roussou, Tom Moher September 1, 1995 - June 1, 1999 NICE is a project that applies virtual reality to the creation of a family of educational environments for young users. Our approach is based on… Read more |
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CALVIN: Collaborative Architectural Layout Via Immersive Navigation
Andrew Johnson, Christina Vasilakis, Jason Leigh, Thomas A. DeFanti, Michael Kelley, Bruce Gibeson, Steve Grinavic January 1, 1994 - January 1, 1996 One of the current long term goals at the Electronic Visualization Laboratory (EVL) is to create a persistent virtual environment enabling multiple… Read more |
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ImmersaDesk™
Daniel J. Sandin, Greg Dawe, Thomas A. DeFanti January 1, 1994 - December 1, 1994 The ImmersaDesk™ was developed in 1994 at EVL. It is a drafting table format VR display. It features a 67x50-inch rear-projected screen at a… Read more |
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The Virtual Director
Marcus Thiebaux, Donna Cox, Robert Patterson September 1, 1992 - February 22, 1997 “The Virtual Director” is a virtual reality interface that enables gestural motion capture and voice control of navigation, editing, and… Read more |